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Post by Hopping to it on Jun 18, 2022 17:58:35 GMT -2
Radiation would also be rather dangerous...
What is the elemental match-up chart like? I don't see anything of the sort, anywhere...
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Post by After on Jun 19, 2022 22:31:46 GMT -2
I don't think it exists yet, Cibryll hadn't finished finalising what elements she wanted in this iteration of Endania.
Once the elements are decided, maybe then the chart could be made.
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Post by Hopping to it on Jun 20, 2022 10:04:44 GMT -2
Hm.
I imagine Æther would have an advantage over Air, Earth, Fire and Water, and perhaps resist it as well. And assuming Poison (or something similar) becomes an element, I imagine it would have an advantage over Air and Water, perhaps also Earth.
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RKS
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Post by RKS on Jun 27, 2022 22:16:24 GMT -2
... Endania is Cibryll's baby...
Village and child...
Small village... with low population...
Why 25...?
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Cibryll
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Post by Cibryll on Jun 28, 2022 6:58:59 GMT -2
Because Serenth originally had 25 elements, before it went up to 40.
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Post by After on Jun 28, 2022 10:44:01 GMT -2
... Endania is Cibryll's baby... Baby!
Flashbacks to the 150 Daraiian elements back in the day. Twas wild.
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RKS
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Post by RKS on Jun 28, 2022 21:21:14 GMT -2
... Endania is Cibryll's baby... Baby! Flashbacks to the 150 Daraiian elements back in the day. Twas wild.
...... No complaints...?
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Post by After on Jun 29, 2022 14:58:55 GMT -2
Complaints about? Endania may be Cibryll's baby but I would like to offer some element suggestions if that's okay
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Post by Cibryll on Jun 29, 2022 15:25:36 GMT -2
G0 fOr 1T
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Post by After on Jul 1, 2022 10:53:43 GMT -2
I was thinking of whether or not it'd be a good idea to use the Caranus deities as a basis for some of the elements.
Am aware that Dionysus is the deity of Elements, but perhaps those could be the classical elements. I was thinking of breaking it down by all the other ones out here:
Minerals Elements Luck Beasts Intellect Torture Death Life Weather Seasons Infidels Stars War
Some of these are a little more specific than others, but it could work pretty well. Let me try and ramble about it a little bit.
Element 1: Land/Geo A little bit of an expansion of the classical Earth, Geo would incorporate all of the things related to the Earth's crust - Minerals included. While standard Earth elements are typically based around the Rock/Ground types of Pokemon, this one includes metals, minerals, crystals, dirt and sand. Non-organic hard and/or coarse substances, basically. Abilities-wise, it would depend on the type of 'focus' that the character has - someone with a Crystal subtype might have gemstone-like skin and be able to reflect certain attacks, but may be fragile, while someone an ability like Ironskin may be able to bolster their defenses, at the expense of dodge ability (due to being denser?). General elemental control and manipulation over rocks and such, but more so in the subelement of the character's domain.
Element 2: Celestial Linked to the Stars deity, Celestial is an element that could have a lot more to do with the planetary bodies and stuff. Although the classic star power/solar power stuff is there, it would be really interesting if this element was more geared around gravity and rays (solar rays, but also possibly gamma rays?). The small astronomy nerd in me wants to see cool gravity-based powers, like making yourself an immovable object, or 'gluing' two things together by sandwiching them with sheer gravity.
Element 3: Seasons/Cycles Seasons is a really cool alternative to having a Time element. I was thinking Cycles could be the generic name while Seasons is a specific variant of it - it changes your abilities to match the element of the season (e.g. Fire for summer). Although I'm not sure if time tracking is really a thing in Endania. With a more generic Cycles thing, repetition based abilities perhaps? Clones/illusions of clones, or being able to gain a stacking bonus for each subsequent turn you do the same action.
Element 4: Dyr A callback to the old Daraiian element of the same name, this one is for Beasts. More centered around morphing one's body and mimicking the natural abilities of many beasts, this one is fairly simple. Hollow out your bones and grow feathery wings for flight, thicken your skin and grow a horn on your face to mimic a tanky rhinoceros, become fast like a cheetah, etc.
Just a few so far, I think I'll type a few more when I'm less tired. This might all well be completely useless to Endania, but it's fun to think about lol
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Post by After on Jul 2, 2022 5:54:31 GMT -2
I am still pretty woozy from the side effects but let's see if I can type up anything coherent while I'm half awake. I'll try to include a few more examples of how you could potentially add abilities for some of them.
Element 5: Belief Not sure what to name this one actually, I thought of Hope or Faith as another alternative, but this one's based around the Infidels deity, maybe with a little bit of inspiration from others as well. I was thinking of having subelements in this as Denial and Dreams. Denial would be rejecting everything around you - rejecting the fact that you're injured (reducing damage taken), refusing to be set down (some kind of resistance against being knocked prone? I dunno), denying an enemy an opportunity, refusing to let your ally get hit (and thus diverting the damage to you). Dreams is sort of like wishing, and although I have no idea how you'd balance this, you could have this one be a bit like a summmon-based element. Dream about purple unicorns -> a purple unicorn appears to help you. Basically, believing in something so much that it manifests as reality.
Element 6: Water/Fluids Classic water element, but also includes Ice and Vapour as alternatives. Fluids can also include other stuff like the Oil of the old elements.
Element 7: Weather The classic air element, but now with lightning! Includes cloud based stuff, snowfall, lightning strikes, thunderclaps, weightlessness, hurricanes, heatwaves.
I'll post the remaining ones later because by the end of typing this my face has started to hurt again. But feel free to respond to these ones so far! Don't have to wait for me to finish.
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Post by RKS on Jul 4, 2022 6:28:18 GMT -2
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Post by After on Jul 4, 2022 11:26:15 GMT -2
I'm sure there probably was, at some point.
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Post by After on Jul 10, 2022 12:18:38 GMT -2
I'm sadly down with the global disease that starts with a C, so I'm gonna hammer out a few more while I've still got some strength left in me.
So far I've covered: Minerals Elements (kind of) Beasts Weather Seasons Stars Infidels (kind of)
Time for the rest: Luck Intellect Torture Death Life War
Element 8: Martial This one is supposed to be a bit of War and a bit of Physical from ye olde Daraiian elements, with a little bit of Pokemon Fighting type thrown in for good measure. I suppose you could have two angles for this: one related to defense (protecting yourself/your loved ones/your land in times of war) and one related to aggression (which you could lump Torture under as well).
Element 9: Spirit The general combination of Intellect, Mind, Heart, etc. This will likely be the same as it was before, just that your subelements are those ones.
Element 10: Life Very self explanatory, maybe combined with nature and plants and BEES!
Element 11: Ends Death is a bit of a funky name so Ends to signify that not all dead things are necessarily bad. After all, some ghosts are nice! Could deal with the actual decay and rot side, but also the necromancy-ish side or communicating with the dead and stuff like that.
Element 12: Luck This is likely to be the most game-y of the elements, what with potential effects like "improve crit chance" or something like that. I would like to propose that Luck have some elements of the Blah element of old. Potential to be really good, really bad and sometimes just outright meh. All depends on the gambling aspect of it - roll the cosmic dice and draw a card.
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Post by Hopping to it on Jul 11, 2022 20:40:22 GMT -2
I see Cibryll has been quite busy. Then there is this, from somewhere in the second page: Okay so I plan on adding a few new deities to the Caranus galaxy. But only once there are seven elements (there's six so far). The rest is still in discussion So the moment we have seven confirmed elements, Cibryll will increase the amount of deities in Caranus. I suspect the best way to stop this is likely to ensure that there are not seven or more confirmed elements, but Cibryll is the one in charge of the Endania universe. ... Endania is Cibryll's baby... My dear sister is terrified of babies, unfortunately. I'm sadly down with the global disease that starts with a C I wish you a recovery most swift.
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Post by After on Jul 12, 2022 9:44:50 GMT -2
I see Cibryll has been quite busy. Then there is this, from somewhere in the second page: Okay so I plan on adding a few new deities to the Caranus galaxy. But only once there are seven elements (there's six so far). The rest is still in discussion So the moment we have seven confirmed elements, Cibryll will increase the amount of deities in Caranus. I suspect the best way to stop this is likely to ensure that there are not seven or more confirmed elements, but Cibryll is the one in charge of the Endania universe. Wow she wrote a lot of stuff, most of which I can't read because my brain is still dead and can't process walls of text anymore.
I will admit, I sort of forgot that Flow became a thing when I thought of Life as an element. But I've been misremembering a lot the past few days so maybe it's just that.
Well, all the ideas I posted are just ideas after all - for all you know, they may remain ideas permanently.
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